Betting Rules

General

Bet Types

We accept single bets and multiples with up to 60 selections.

Multiples cannot contain more than one selection of a specific match or selections whose outcome is dependent on each other in some other way. Where a multiple with dependent selections is accidentally accepted, because of human or technical error, we reserve the right to void the bet.

In case of multiples, all references to a bet in these rules are to be understood as reference to any of the selections of a multiple.

Void Bets

When a void bet is part of a multiple, for the settlement of that multiple the respective selection is treated as winning at odds of 1.00.

Outright Markets

Outright markets are considered ‘All In’ whether ‘Run Or Not’ and therefore will be settled as lost even if the selection does not take part in the event. 

Please note Dead Heat Rules apply where appropriate.

A Dead Heat is calculated by dividing the stake proportionally between the number of winners in the event. So, in a two-way Dead Heat (2 winners) for example, your return will be half of what it could have been. This can be referred to as half-face value of the bet, or a bet for half the original stake. Dead heat returns are calculated by dividing the stake by the number of entrants involved in the tie.

All bets will be settled on the basis of the award ceremony or the competition’s official scoresheet, without taking into consideration the results of any subsequent investigations or disqualifications.

Match Information

All indicated dates and times are stated as Greenwich Mean Time (GMT).

We aim to ensure that all information displayed on our site is accurate, however, such information is to be used as a guide only. We are not responsible for any errors in regards to any information displayed e.g. kick-off time, result or venue of any given event, despite every effort being made to ensure their accuracy.

In particular, during live betting you must be aware that the current score, time elapsed, and other data, including any Live Match Tracker, provided by us may be subject to a time delay or be inaccurate. If you rely on this data to place bets, you do so entirely at your own risk. Our rules for bet settlement still apply and as such we accept no liability for any discrepancies between information displayed and how a bet is settled.

Live Betting

Bets on live events are subject to a delay during bet placement. Where we have reason to believe that despite this measure, a bet is placed after the outcome of an event is known or after the selected participant or team has gained a material advantage (e.g. a score, sending off etc.) we reserve the right to void the bet, win or lose.

Cash Out

We might offer an option to Cash Out a bet early via the „My Bets“ section. The availability of the Cash Out option is not guaranteed and can change over time. Upon acceptance of a Cash Out offer, the bet is settled for the given amount and the payout amount will not change anymore whether the the remaining selections end up winning or losing. A delay of several seconds might be applied during the cash out procedure and a bet is only cashed out once it was confirmed so by our system.

Palpable Errors

Where a palpable error or system failure results in a bet being accepted on a match that has already started (except for live betting) or a bet or cash out being accepted with a palpably incorrect price, line or handicap, such a bet or cash out will be void. If the error is noticed in time we will make reasonable efforts to notify you to allow the choice of placing another bet at the correct price/line/handicap or cashing out for the correct amount..

Official Results

The outcome of a bet will be determined only by the final result on the pitch at the conclusion of any given event. Any subsequent decisions taken by disciplinary, sports or legal bodies which affect or amend that result will not be taken into consideration.

Sports Integrity

We reserve the right to declare bets on a match void if the integrity of the match has been called into question or we have sufficient reason to believe that match rigging has taken place.

Bets placed by Customers on a match where they are in any way involved (e.g. as participant, referee, coach etc.) may be declared void at our discretion.

Obfuscation and Collusion

Identical bets by a single Customer are treated as one bet when determining payout limits. This also includes multiples that are in the main the same, i.e. repeatedly containing one or more specific selections in combination with differing short-priced selections. We may also decide at our own discretion to void any such bets apart from the first bet struck.

Where there is evidence of a series of bets each containing the same (or very similar) selection(s) having been placed by or for the same individual or syndicate of individuals, we reserve the right to make such bets void.

Home/Away Team

The team displayed first is considered the home team and the one displayed second is considered the away team. This is especially important to note when a match is played at a neutral venue.

Odd/Even Markets

For the purposes of the odd/even markets, zero goals/points counts as even, unless specified otherwise.

Football Rules

Full Time and Periods

All match markets are based on the result at the end of a scheduled 90 minutes play (also "Full Time" or "Regular Time") unless otherwise stated. This includes any added injury or stoppage time but does not include extra time, time allocated for a penalty shootout or golden goal. The exemptions to this rule are in relation to friendly matches where all match markets will be settled based on the final result when the game finishes regardless of whether the full 90 mins is played.

If the statutory time for a football match differs from 90 minutes, stated rules will apply. For example, an 80 minute match also includes injury time and added time, but not extra time or penalty shoot-outs, unless otherwise stated.

Matches where statutory time is less than 45 minutes or more than 120 minutes will be considered void. In case of unusual time periods (e.g. 3 periods of 30 minutes each), bets will stand as long as the total statutory time of the match is between 45 minutes and 120 minutes.

Betting markets can also be offered for specific periods of a match:

Matches Abandonments/Postponements

In the event of a match abandoned before the completion of 90 minutes play all markets will be declared void except for those tickets that have been placed in-play and the outcome of which has already been determined at the time of abandonment.

An unplayed or postponed match will be treated as void unless the governing body announce that the fixture will be played within the next 48 hours. In such cases tickets will carry over. If no rescheduled date is announced tickets will be void.

Matches Not Played as Listed

If a match venue is changed then tickets already placed will stand providing the home team is still designated as playing at home. If the home and away team for a listed match are reversed then tickets placed based on the original listing will be void. For matches played at a neutral venue (whether indicated or not), all tickets will stand irrespective of which team is listed as the home team.

A match played prior to the denoted kick-off time may be included in a ticket provided that the ticket was placed before the revised kick-off time.

If an official fixture list contains different team details to those provided by us then all tickets will be void, e.g. team name specifics such as Reserves, age group specifics such as U18, gender specifics such as Women, etc. In all other cases tickets stand, including instances we list a team name without specifying the term 'XI' in the name.

Settlement and cancellation rules

If the market remains open when the following events have already taken place: goals, red or yellow-red cards and penalties, we reserve the right to void betting.

If the market was opened with a missing or incorrect red card, we reserve the right to void betting.

If odds were offered with an incorrect match time (more than 5 minutes), we reserve the right to void betting.

If a wrong score is entered, all markets will be cancelled for the time when the incorrect score was displayed.

If a match is interrupted or postponed and is not continued within 48 hours after initial kick-off date betting will be void (see above).

If the team names or category are displayed incorrectly, we reserve the right to void betting.

In case of any score or card/corner/penalty related changes, we reserve the right to void betting on any video assistant referee (VAR) situation.

Football Markets

1X2 / Match Winner

Predict the outcome of the match.

Selections:

Example: If the final result of Tottenham v Arsenal is 1-2, the winning outcome is selection "2" or "Away" as Arsenal won the match.

Draw No Bet

Predict the winner of the match. if the match finishes with a draw you will get your stake refunded.

Selections:

Example: If the final result of Tottenham v Arsenal was 1-2, you will win if your selection was "Away" as Arsenal, the away team, won. If the final result was 1-1, you would get your stake refunded because the match finished as a "Draw".

Double Chance

As with the 1X2 market but each selection covers two potential outcomes of the match. Your bet will win if either of the two outcomes occur.

Selections:

Example: If the final result of Tottenham v Arsenal was 1-2, you win if you either bet on "X2" or on "12" as both selections contain the actual outcome "2".

Over/Under

Predict if the number of goals will be higher (over) or lower (under) than the given total. Can also be offered for total goals scored by only the Home or only the Away team and/or total goals scored in only the first half of the match.

Selections:

Example:

If the final result of Tottenham v Arsenal was 1-2 the winning selection for the 2.5 line would be "Over" because 3 goals were scored and 3 is more than 2.5.

3-Way Handicap

Predict which team will win the match after the handicap is applied, i.e. added to the number of goals the selected team has scored. 

Example Selections:

If the final result of Tottenham v Arsenal was 1-1:

2-Way Handicap

Predict which team will win the match after the handicap is applied, i.e. added to the number of goals the selected team has scored.

Example Selections:

If the final result of Tottenham v Arsenal was 1-1, you win if you bet on "Tottenham (+0.5)", as the score after applying the handicap is "1.5-1".

Both Teams To Score (BTTS)

Predict whether both teams will score at least one goal or not.

Selections:

Example: If the final result of Tottenham v Arsenal was 1-2, the winning selection would be "Yes" because both teams scored at least one goal.

Clean Sheet Home/Away

Predict whether the stated team (Home or Away) will not concede a goal.

Selections: 

Example: If the final result of Tottenham v Arsenal was 1-2, you win if you bet on "No" in the "Clean Sheet Home" market, because Tottenham couldn't keep a clean sheet as Arsenal scored 2 goals against them. You would also win with a bet on "No" in the "Clean Sheet Away" market.

Correct score

Predict the correct final score. Scores are always given in the Home-Away format, i.e. 0-1 means that the Away Team scored one goal.

When this market is offered for a specific period (e.g. second half or extra time), only goals scored in that specific period are considered, i.e. it is assumed that the score at the beginning of the period is 0-0.

Selections:

Example: If the final result of Tottenham v Arsenal was 0-1, the winning selection would be 0-1.

Half Time/Full Time

Predict the outcome of the first half and then the full time result.

Selections:

Example: If the first half result of Tottenham v Arsenal was 1-1 and the final result was 1-2, the winning selection would be "X/2" as the result at half time was a "Draw" ("X") but the full time result was an Arsenal win so "Away" ("2") .

Team to score (4-way)

Predict which of the teams, if any, will score.

Selections:

Example: If the final result of Tottenham v Arsenal was 1-2, the winning selection would be "Both" as both teams scored at least one goal.

1X2 & Over/Under Goals

Predict the result of the match as well as if the number of goals will be higher (over) or lower (under) than the given total.

Example Selections:

Example: If the final result of Tottenham v Arsenal was 1-2, the winning selection would be "2 / Over 2.5", as Arsenal won the game and in total, more than 2.5 goals were scored.

1X2 & Both Team To Score (BTTS)

Predict the winner in regular time and whether both teams will score.

Example Selections:

Example: If the final result of Tottenham v Arsenal was 1-2, the winning selection would be "2 & Yes", as Arsenal won the game and both teams scored.

Double Chance & Over/Under Goals

Predict the match result combining two of the three possible outcomes and whether the total number of goals scored in regular time are over/under a given line.

Example Selections:

Example: If the final result of Tottenham v Arsenal was 2-2, the winning selections would be "1X/Over 2.5” and “X2/Over 2.5", as it is a win or draw for Tottenham and win or draw for Arsenal and in total, more than 2.5 goals were scored.

Double Chance & Both Team To Score (BTTS)

Predict the match result combining two of the three possible outcomes and whether both teams will score

Example Selections:

Example: If the final result of Tottenham v Arsenal was 2-2, the winning selections would be "1X/Yes" and "X2/Yes", as it is a win or draw for Tottenham and win or draw for Arsenal and both teams scored.

Over/Under Goals & Both Team To Score (BTTS)

Predict if the number of goals in the match will be higher (over) or lower (under) than the given total and whether both teams will score.

Example: If the final result of Tottenham v Arsenal was 2-1, winning selections would include "Over 2.5/Yes" and "Under 3.5/Yes."

Winner Rest of The Match

Predict the result for the rest of the match. This effectively resets the match to 0-0 and you are betting which team will score more goals from this point until full time.

Example Selections:

Example: If 60 minutes into the match the result of Tottenham v Arsenal is 1-2, and your selection is Arsenal to win, So if the match remains 1-2 the winning selection would be draw. If the match finishes 2-2 then the winning selection would be Tottenham. If the match finished 1-3 then the winning selection would be Arsenal.

Odd/Even

Predict if there will be an odd or even number of goals scored.

Selections:

Example: If the final result of Tottenham v Arsenal was 1-2, the winning selection would be "Odd" as there were 3 goals scored in total and this is an odd number.

First Team to Score

Predict which team will score the first goal or if there will be no goals scored at all.

Selections:

Example: If the final result of Tottenham v Arsenal was 1-2 and Tottenham scored the first goal to take a 1-0 lead, the winning selection would be "Home".

Next Team to Score

Predict which team will score the next goal or if there will be no more goals scored.

Selections:

Example: If the current score of Tottenham v Arsenal is 0-1 and Tottenham then scored the second goal to make the score 1-1, the winning selection would be "Home".

To Qualify

Predict which team will qualify to the next stage of the tournament. In case of a final match (e.g. World Cup Final) this market represents winning the trophy.

Selections:

Example: If in the second leg, the final result of Germany v England is 1-1 but Germany advances to the next round due to the result of the first leg, the winning selection is "Home" as Germany is the team that advances to the next round.

Team win both halves home

Predict whether the home team will win the first half and win the second half as well or not.

Team win both halves away

Predict whether the away team will win the first half and win the second half as well or not.

Team win either half home

Predict whether the home team will win either the first half or win the second half, or not.

Team win either half away

Predict whether the home away will win either the first half or win the second half, or not.

Highest scoring half

Predict which half will have the most goals or whether each half will have the same number of goals.

Winning margin

Predict which team will win the match and by how many goals.

Exact goals

Predict the exact number of goals scored during the match.

Penalty shootout winner

Predict which team will win the penalty shootout.

Booking 1x2

Predict the team to receive the most bookings in the match (yellow card = 1, red card = 2, the second yellow card for a player which leads to a red is not considered).

Total Bookings

Predict whether the total number of bookings in the match will be greater (over) or fewer (under) than the line displayed (yellow card = 1, red card = 2, the second yellow card for a player which leads to a red is not considered).

Sending Off?

Predict whether there will be a red card to a player on the pitch.

Booking 1x2 First Half

Predict the team to receive the most bookings in the defined half (yellow card = 1, red card = 2, the second yellow card for a player which leads to a red is not considered).

Total Bookings First Half

Predict whether the total number of bookings in the defined half will be greater (over) or fewer (under) than the line displayed (yellow card = 1, red card = 2, the second yellow card for a player which leads to a red is not considered).

Anytime Goalscorer

Predict whether one of the listed players will score during regular time. Own goals do not count.

Last Goalscorer

Predict whether one of the listed players will score the last goal during regular time. Own goals do not count.

Next Goalscorer (Xth Goalscorer)

Predict whether one of the listed players will score the next goal (Xth goal) during regular time. Own goals do not count.

Goalscorer Markets

Own goals are not considered for the settlement purposes of Goalscorer markets.

Any player who took part in the match since kick off or the previous goal will be considered as a runner for settlement purposes.

Any player who is currently playing will be listed but should any player not listed score a goal, all bets on listed players stand.

Goalscorer markets will be settled based upon our official source and cannot be disputed.

Corners Betting

Note all corners bets are settled on corners being taken. If a corner is awarded but not taken, this will not count as a corner for betting purposes. The time used is the exact time a corner is taken.

1x2 Corners

Predict the team with the most corners in the match (or defined period).

First Corner

Predict which team will take the first corner of the match or if no corners will be taken.

Next Corner

Predict which team will take the next corner of the match or if no more corners will be taken.

2-Way Handicap Corners

Predict the team with the most corners after the displayed handicap is applied in the match (or defined period).

Over/Under Corners

Predict whether the total number of corners will be greater (over) or fewer (under) than the line displayed in the match (or defined period).

Interval Markets (Minute X-Minute Y)

Interval Markets are settled on the time defined by official sources only. Any other unofficial source, livescore or TV result will not be considered for settlement purposes.

Markets will be settled only on events occurring during the defined interval period, for example 00:00-09:59, 10:00-19:59. Any events that happen in previous or subsequent intervals are ignored.

For settlement purposes injury time belongs to the final interval of each half, for example, a corner taken in first half injury time will be settled as 40:00-49:59 or a goal scored in 92:16 will be settled as part of 80:00-90+

The time of a corner is based on when it is taken, not when it is awarded.
All results are inclusive of the time taken by any VAR decision.

Simulated Reality League (SRL) betting

The Simulated Reality League (SRL) is a virtual sport that consists of pre-match and live (in-play) betting options using artificial intelligence to simulate real-life scenarios.

Simulated Reality League matches should not be confused with real football matches e.g. Arsenal SRL v Liverpool SRL should not be confused with the real English Premier League match Arsenal v Liverpool. Simulated Reality League matches are marked as Simulated Reality League and the team names will finish with SRL, e.g. Arsenal SRL.

Livescores for Simulated Reality League matches can be followed using the Live Match Tracker and results can be checked here https://sportcenter.sir.sportradar.com/simulated-reality

Basketball Rules

Important Information

Markets do not consider overtime unless otherwise stated.

Settlement and cancellation rules

If a match is interrupted or postponed and is not continued within 48h after initial kick-off date, betting will be void.

If odds were offered with an incorrect match time (more than 2 minutes), we reserve the right to void betting.

If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

In the event that a match does not finish in a tie, but overtime is played for qualification purposes, the markets will be settled according to the result at the end of regular time.

Basketball Markets

Winner (including Overtime)

Which team will win the match? (including Overtime)

Total (including Overtime)

Predict whether the total number of points scored in the match will be greater (over) or fewer (under) than the line displayed (including Overtime).

Handicap (including Overtime)

Predict the result of the match after the displayed handicap is applied (including Overtime).

Over/Under Home Team (including Overtime)

Predict whether the total number of points scored in the match by the home team will be greater (over) or fewer (under) than the line displayed (including Overtime).

Over/Under Away Team (including Overtime)

Predict whether the total number of points scored in the match by the away team will be greater (over) or fewer (under) than the line displayed (including Overtime).

Total First Half

Predict whether the total number of points scored in the first half will be greater (over) or fewer (under) than the line displayed.

Handicap First Half

Predict the result of the first half after the displayed handicap is applied.

1x2 First Half

Predict the winner of the first half.

Over/Under Home Team First Half

Predict whether the total number of points scored in the first half by the home team will be greater (over) or fewer (under) than the line displayed.

Over/Under Away Team First Half

Predict whether the total number of points scored in the first half by the away team will be greater (over) or fewer (under) than the line displayed.

Total Second Half

Predict whether the total number of points scored in the second half will be greater (over) or fewer (under) than the line displayed.

Handicap Second Half

Predict the result of the second half only after the displayed handicap is applied.

Total – Xth Quarter

Predict whether the total number of points scored in the defined quarter will be greater (over) or fewer (under) than the line displayed.

Handicap – Xth Quarter

Predict the result of the quarter after the displayed handicap is applied.

Over/Under Home Team – Xth Quarter

Predict whether the total number of points scored in the defined quarter by the home team will be greater (over) or fewer (under) than the line displayed.

Over/Under Away Team – Xth Quarter

Predict whether the total number of points scored in the defined quarter by the away team will be greater (over) or fewer (under) than the line displayed.

Odd/Even

Predict whether the total number of points in the match will be odd or even.

Will there be overtime?

Predict whether the match will go to Overtime or not.

(Note: Market will be settled as yes if at the end of regular time the match finishes in a draw, regardless of whether or not overtime is played).

Player Points Total

Predict whether the total number of points scored by the defined player will be greater (over) or fewer (under) than the line displayed.

Player Assists Total

Predict whether the total number of assists made by the defined player will be greater (over) or fewer (under) than the line displayed.

Player Rebounds Total

Predict whether the total number of rebounds made by the defined player will be greater (over) or fewer (under) than the line displayed.

Tennis Rules

Important Information

In case of default, retirement or walkover of any player, all undecided bets are considered void.

In case of any delay (rain, darkness…) all markets remain unsettled and the trading will be continued as soon as the match continues.

If penalty point(s) are awarded by the umpire, all bets on that game will stand.

In case of a match is finished before certain points/games were finished, all affected point/game related markets are considered void.

Settlement and cancellation rules

If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

If the players/teams are displayed incorrectly, we reserve the right to void betting.

If a player retires all undecided markets are considered void.

If a match tie-break is played as a deciding set in Best of 3 set format, it will be considered as the 3rd set.

Every tie-break or Match tie-break counts as 1 game.

Tennis Markets

Winner

Which player will win the match?

Total Games

Will the total number of games in the match be greater (over) or fewer (under) than the line displayed?

Game Handicap

Predict the result of the match after the displayed games handicap is applied.

Total Sets

Predict the total number of sets played during the match.

Correct Score

Predict the exact number of sets won by each player.

Competitor 1 Total Games

Predict the total number of games won by the designated player (player listed first)

Competitor 2 Total Games

Predict the total number of games won by the designated player (player listed second)

Will there be a tiebreak?

Will a tiebreak be played during the match or not?

Set Handicap

Predict the result of the match after the displayed set handicap is applied.

Exact Sets

Predict the exact number of sets played during the match.

Xth Set - Total Games

Will the total number of games in the defined set be greater (over) or fewer (under) than the line displayed?

Xth Set - Games Handicap

Predict the result of the defined set after the displayed games handicap is applied.

Xth Set - Will there be a tiebreak?

Will a tiebreak be played during the defined set or not?

Xth Set Game X - Winner 

Which player will win the defined game of the defined set?

Xth Set Game X - To Deuce

Will the defined game of the defined set go to Deuce (40-40)?

Xth Set Winner

Which player will win the defined set?

American Football Rules

Match Abandonments/ Postponements

In case of abandoned or postponed matches all undecided markets are considered void unless the match continues in the same weekly schedule (Thursday - Wednesday local stadium time)

Half and Quarter Market

Any references to First Half refer to Quarters 1 & 2, any to Second Half refer to Quarters 3 & 4.

 Market outcome is determined only based on the score in the respective period (e.g., 1st Quarter, 2nd Half etc.) excluding points scored in other periods both in regular time and overtime.

The quarter must have been completed for bets to stand.

The half must have been completed for bets to stand.

American Football Markets

1x2

Predict the winner of the match (regular time only).

Winner (incl. Overtime)

Predict the winner of the match (including Overtime).

Total (incl. Overtime)

Predict whether the total number of points scored in the match will be greater (over) or fewer (under) than the line displayed (including Overtime).

Handicap (incl. Overtime)

Predict the result of the match after the displayed handicap is applied (including Overtime).

Competitor 1 total (incl. Overtime)

Predict whether the total number of points scored in the match by the named team will be greater (over) or fewer (under) than the line displayed (including Overtime).

Competitor 2 total (incl. Overtime)

Predict whether the total number of points scored in the match by the named team will be greater (over) or fewer (under) than the line displayed (including Overtime).

1st half - 1x2

Predict the winner of the first half.

1st half – total

Predict whether the total number of points scored in the first half will be greater (over) or fewer (under) than the line displayed.

1st half – handicap

Predict the result of the first half after the displayed handicap is applied.

1st half - competitor 1 total

Predict whether the total number of points scored in the first half by the named team will be greater (over) or fewer (under) than the line displayed.

1st half - competitor 2 total

Predict whether the total number of points scored in the first half by the named team will be greater (over) or fewer (under) than the line displayed.

Xth quarter – total

Predict whether the total number of points scored in the defined quarter will be greater (over) or fewer (under) than the line displayed.

Xth quarter - 1x2

Predict the winner of the defined quarter.

xth quarter – Handicap

Predict the result of defined the quarter after the displayed handicap is applied.

Will there be overtime?

Predict whether the match will go to Overtime or not.

(Note: Market will be settled as yes if at the end of regular time the match finishes in a draw, regardless of whether overtime is played).

2nd half - 1x2

Predict the winner of the second half.

Volleyball Rules

Important Information

In the case of a match not being finished all undecided markets are considered void.

Golden set is not considered in any of the mentioned markets.

Settlement and cancellation rules

If a match is interrupted or postponed and is not continued within 48h after initial kick-off date, betting will be void.

If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

Official points deductions will be taken into account for all undetermined markets. Markets which have already been determined will not take deductions into account.

If a set ends before the Xth point is reached, this market is considered void (cancelled).

Volleyball Markets

Winner

Which team will win the match?

Total Points

Predict whether the total number of points scored in the match will be greater (over) or fewer (under) than the line displayed.

Point Handicap

Predict the result of the match after the displayed points handicap is applied.

Correct Score

Predict the exact number of games won by each team.

Xth Set - Winner

Which team will win the defined set?

Xth Set -Total Points

Predict whether the total number of points scored in the defined set will be greater (over) or fewer (under) than the line displayed.

Xth Set -Points Handicap

Predict the result of the defined set after the displayed point handicap is applied.

Xth Set -Xth Point

Predict the winner of the defined point of the defined set.

Xth Set - Race to X Points

Predict which team will be first to reach the defined number of points.

Xth Set - Odd/Even

Will the number of points scored in the defined set be odd or even?

Table Tennis Rules

Important Information

In the case of a match not being finished all undecided markets are considered void.

Settlement and cancellation rules

If a match is interrupted or postponed and is not continued within 48h after initial kick-off date, betting will be void.

If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

If the players/teams are displayed incorrectly, we reserve the right to void betting.

If a player retires all undecided markets are considered void.

Official points deductions will be taken into account for all undetermined markets. Markets which have already been determined will not take deductions into account.

Table Tennis Markets

Winner

Which player will win the match?

Total Points

Will the total number of points in the match be greater (over) or fewer (under) than the line displayed?

Point Handicap

Predict the result of the match after the displayed points handicap is applied.

Correct Score

Predict the exact number of games won by each player.

Xth Game - Winner

Which player will win the defined game?

Xth Game -Total Points

Predict whether the total number of points scored in the defined game will be greater (over) or fewer (under) than the line displayed.

Beach Volleyball Rules

Important Information

In the case of a match not being finished all undecided markets are considered void.

Golden set is not considered in any of the mentioned markets.

Settlement and cancellation rules

If a match is interrupted or postponed and is not continued within 48h after initial kick-off date, betting will be void.

If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

Official points deductions will be taken into account for all undetermined markets. Markets which have already been determined will not take deductions into account.

If a set ends before the Xth point is reached, this market is considered void (cancelled).

Beach Volleyball Markets

Winner

Which team will win the match?

Total Points

Predict whether the total number of points scored in the match will be greater (over) or fewer (under) than the line displayed.

Point Handicap

Predict the result of the match after the displayed points handicap is applied.

Correct Score

Predict the exact number of games won by each team.

Xth Set - Winner

Which team will win the defined set?

Xth Set -Total Points

Predict whether the total number of points scored in the defined set will be greater (over) or fewer (under) than the line displayed.

Xth Set -Points Handicap

Predict the result of the defined set after the displayed point handicap is applied.

Xth Set -Xth Point

Predict the winner of the defined point of the defined set.

Xth Set - Race to X Points

Predict which team will be first to reach the defined number of points.

Xth Set - Odd/Even

Will the number of points scored in the defined set be odd or even?

Exact Sets

Predict the exact number of sets played during the match.

Handball Markets

1x2

Predict the winner of the match (regular time only).

Total

Predict whether the total number of goals scored in the match will be greater (over) or fewer (under) than the line displayed.

Winner (including OT & Pens)

Predict the winner of the match (including overtime and penalties).

2-Way Handicap

Predict the result of the match after the displayed handicap is applied.

3-Way Handicap

Predict the result of the match after the displayed handicap is applied.

Double Chance

Predict the result of the match: 1X (Home Team or Draw), X2 (Draw or Away), 12 (Home or Away)

Draw No Bet

Predict the result of the match with draw excluded. If the game ends in a draw the stake is refunded.

Half Time/Full Time

Predict the winner of the first half combined with the winner of the match.

Winning Margin

Predict the winner of the match and by how many goals they win.

Race to X goals (including overtime)

Predict which team will score the displayed number of goals first (including overtime).

Competitor 1 Total

Predict whether the total number of goals scored by the named team will be greater (over) or fewer (under) than the line displayed.

Competitor 2 Total

Predict whether the total number of goals scored by the named team will be greater (over) or fewer (under) than the line displayed.

Goal Range

Predict the total number of goals scored in the match will fall into which range

Odd/Even

Predict if the total number of goals scored in the match will be odd or even.

1st Half 1x2

Predict the winner of the first half.

1st Half Total

Predict whether the total number of goals scored in the first half will be greater (over) or fewer (under) than the line displayed.

1st Half 2-Way Handicap

Predict the result of the first half after the displayed handicap is applied.

1st Half 3-Way Handicap

Predict the result of the first half after the displayed handicap is applied.

1st Half Competitor 1 Total

Predict whether the total number of goals scored by the named team in the first half will be greater (over) or fewer (under) than the line displayed.

1st Half Competitor 2 Total

Predict whether the total number of goals scored by the named team in the first half will be greater (over) or fewer (under) than the line displayed.

1st Half Double Chance

Predict the result of the first half: 1X (Home Team or Draw), X2 (Draw or Away), 12 (Home or Away)

1st Half Draw No Bet

Predict the result of the first half with draw excluded. If the first half ends in a draw the stake is refunded.

Ice Hockey Rules

Settlement Rule

In the event of a game being decided by a penalty shootout, then one goal will be added to the winning team’s score and the game total for settlement purposes. This applies to all markets.

Period Markets

Market outcome is determined only based on the score in the respective period (e.g., 1st Period, 2nd Period, 3rd Period). Only the goals scored within the nominated period count. Unless otherwise stated, overtime does not count for the result of the 3rd period. The period must have been completed for tickets all that period to stand.

Ice Hockey Markets

1x2

Predict the winner of the match (regular time only).

Total

Predict whether the total number of goals scored in the match will be greater (over) or fewer (under) than the line displayed.

Winner (inc OT & pens)

Predict the winner of the match (including overtime and penalties).

2-Way Handicap

Predict the result of the match after the displayed handicap is applied.

3-Way Handicap

Predict the result of the match after the displayed handicap is applied.

Double Chance

Predict the result of the match: 1X (Home Team or Draw), X2 (Draw or Away), 12 (Home or Away)

1st Goal

Predict the team to score the first goal.

Both Teams To Score

Predict whether both (Yes) or one/neither (No) of the teams will score.

Correct Score

Predict the exact number of goals scored by each team in the match.

Draw No Bet

Predict the result of the match with draw excluded. If the game ends in a draw the stake is refunded.

Home Total

Predict whether the total number of goals scored by the named team will be greater (over) or fewer (under) than the line displayed.

Away Total

Predict whether the total number of goals scored by the named team will be greater (over) or fewer (under) than the line displayed.

Xth Period - 1x2

Predict the winner of the defined period.

Xth Period - 1st Goal

Predict the team to score the first goal of the defined period.

Xth Period – Total

Predict whether the total number of goals scored in the defined period will be greater (over) or fewer (under) than the line displayed.

Baseball Rules

Important Information

A baseball match is usually scheduled for 9 innings, but some matches can be scheduled for 7 innings and even 5, 6, 8. However, just because a match is scheduled for X innings, this does not mean that that many innings will actually be played. A match could be called early because of weather conditions and although the full number of innings was not played the result is still considered official. A match could also have more than the scheduled number of innings if it is tied score and goes to extra innings.

Matches Abandonments/Postponements

In the case of a postponed match, all markets are considered void unless the match continues within 48 hours of the official start time. In the case of an abandoned match, all undecided markets are considered void unless the match continues within 48 hours of the official start time. All fully decided markets will be settled.

Baseball Markets

Winner (incl. extra innings)

Which team will win? (includes any extra innings played)

(Note: The Winner market will be settled for pre-match if the match goes at least 5 innings (4.5 if home team is leading) and is considered official).

Total (incl. extra innings)

Predict whether the number of runs scored in the match will be greater (over) or fewer (under) than the defined line? (includes any extra innings played)

(Note: The match must go the full number of scheduled innings otherwise the market will be voided unless the over outcome has already won).

Handicap (incl. extra innings)

Predict which team will win after the displayed handicap is applied (includes any extra innings played).

(Note: The match must go the full number of scheduled innings otherwise the market will be voided.)

Which team wins the rest of the match (incl. extra innings)

Predict which team will score the most runs from this point until the end of the match (includes any extra innings played).

Handicap x:y (inc. extra innings)

Predict which team will win after the displayed handicap is applied (includes any extra innings played).

Winning margin (inc. extra innings)

Predict which team will win and by how many runs (includes any extra innings played).

(Note: The match must go the full number of scheduled innings otherwise the market will be voided).

xth run (incl. extra innings)

Predict which team will score the designated run in the match (includes any extra innings played).

Competitor 1 total (incl. extra innings)

Predict whether the total number of runs scored by the named team will be greater (over) or fewer (under) than the line displayed.

Competitor 2 total (incl. extra innings)

Predict whether the total number of runs scored by the named team will be greater (over) or fewer (under) than the line displayed.

Both teams over x.5 runs (incl. extra innings)

Will each team score more runs than the defined line? (includes any extra innings played)

xth inning 1x2

Which team will score more runs in the designated innings in the match?

(Note: The inning must be completed).

xth inning total

Predict whether the number of runs scored in the designated innings will be greater (over) or fewer (under) than the defined line?

(Note: The inning must be completed unless over has already won).

xth inning competitor 1 total

Predict whether the number of runs scored by the named team in the designated innings will be greater (over) or fewer (under) than the defined line?

xth inning competitor 2 total

Predict whether the number of runs scored by the named team in the designated innings will be greater (over) or fewer (under) than the defined line?

xth inning competitor 1 to score

Predict whether the named team will score a run or not in the designated innings?

(Note: The inning must be completed unless the home team has already scored).

xth inning competitor 2 to score

Predict whether the named team will score a run or not in the designated innings?

(Note: The inning must be completed unless the away team has already scored).

xth inning both teams to score

Predict whether both teams will score a run or not in the designated innings?

Innings 1-5 1x2

Which team will score more runs in the designated innings range?

(Note: The match must have completed 5 innings (4.5 if home team is leading).

Innings 1-5 total

Predict whether the number of runs scored in the designated innings range will be greater (over) or fewer (under) than the defined line?

(Note: The match must have completed 5 innings (4.5 if home team is leading) unless over has already won).

Innings 1-5 handicap

Predict which team will win after the displayed handicap is applied for the designated innings range?

Will there be an extra inning

Predict whether an extra innings will be played or not?

(Note: The match must go the full number of scheduled innings otherwise the market will be voided. Market will be settled as “Yes” if at the end of regular time (after full 9 Innings) the match finishes in a draw, regardless of whether or not extra innings are played).

Team to win more innings

Which team will win more innings?

(Note: The match must go the full number of scheduled innings otherwise the market will be voided).

Boxing Rules

Important Information

All markets are settled according to the result available immediately after the end of the fight. Any subsequent appeals or amendments to the result are not taken into consideration for settlement purposes.

Match Abandonments/ Postponements

If either fighter fails to answer the bell for the next round, then his opponent will be deemed to have won in the previous round.

Should there be a withdrawal or a substitution of one of the boxers concerned, bets will be void.  

In the event of a fight being declared a No Contest all bets will be void and stakes returned.

Should the scheduled number of rounds be changed before the fight then all Total Rounds, Round Betting and Method of Victory bets will be made void.

Boxing Markets

Winner

Which boxer will be declared the winner? For the Winner market where no draw selection is offered all bets will be void in the event of a draw (this includes a fight which ends in a Majority Draw or a Technical Draw).

Total Rounds

Predict whether the total number of rounds fought will be greater (over) or fewer (under) than the line displayed.

(Note: For settlement purposes where a half round is stated then 1 minute 30 seconds of the respective round will define the half to determine under or over. Thus, 9.5 rounds would be one minute and thirty seconds of the 10th round. If the fight ends at exactly 1 minute 30 seconds of the 10th round then the result would be over 9.5 rounds.)

1x2 (Fight Result)

Predict which boxer will win or if the match will be drawn?

(Note: If the fight ends in a Majority Draw or a Technical Draw then Draw will be the winning selection).

Winning Method

How will the fight be decided?

(Note: All bets will be settled on the official result declared. A win by disqualification is counted as Knockout/Technical Knockout).

Will the fight go the distance?

Will the full number of rounds be completed or not?

(Note: In the event of a technical decision, for settlement purposes, the fight will have been deemed NOT to have gone the distance).

MMA (Mixed Martial Arts) Rules

Important Information

All markets are settled according to the result available immediately after the end of the fight. Any subsequent appeals or amendments to the result are not taken into consideration for settlement purposes.

If either fighter fails to answer the bell for the next round, then his opponent will be deemed to have won in the previous round.

Should there be a withdrawal or a substitution of one of the fighters concerned, bets will be void.

In the event of a fight being declared a No Contest all bets will be void.

Should the scheduled number of rounds be changed before the fight then all “Total Rounds”, “Winner and exact rounds” and “Winning Method” bets will be made void.

MMA (Mixed Martial Arts) Markets

Winner

Predict the winner of the fight. For the Winner market where no draw selection is offered all bets will be void in the event of a draw (this includes a fight which ends in a Majority Draw or a Technical Draw).

Total Rounds

Predict whether the total number of rounds fought will be greater (over) or fewer (under) than the line displayed.

(Note: For settlement purposes where a half round is stated then 2 minutes 30 seconds of the respective round will define the half to determine under or over. Thus, 2.5 rounds would be two minutes and thirty seconds of the 3rd round. If the fight ends at exactly 2 minutes 30 seconds of the 3rd round then the result would be over 2.5 rounds).

1x2

Predict which fighter will win or if the fight will be drawn?

(Note: If the fight ends in a Majority Draw or a Technical Draw then Draw will be the winning selection).

Winning method

How will the fight be decided?

All bets will be settled on the official result declared. A win by disqualification is counted as Knockout/Technical Knockout.

For the purposes of the Winning Method market, a KO includes the following:

– referee stoppage due to strikes while either fighter is, or both fighters are, standing;

– referee stoppage due to strikes while either fighter is, or both fighters are, on the canvas;

– stoppage by doctor;

– stoppage by a fighter’s corner/team

– a fighter retires due to injury

– a win by disqualification

For the purposes of the Winning Method market, a submission includes the following:

– referee stoppage due to tap-out;

– referee stoppage due to technical submission

– a fighter’s verbal submission (including a verbal submission which is made due to strikes)

Will the fight go the distance?

Predict if the fight will be decided before the scheduled number of rounds.

(Note: In the event of a technical decision, for settlement purposes, the fight will have been deemed NOT to have gone the distance.)

Formula 1 Rules

Important Information

All markets are settled according to the result available immediately after the end of the race/qualifying/practice session. Any subsequent appeals or amendments to the result are not taken into consideration for settlement purposes.

General Formula 1 betting rules

➔ Unless otherwise stated in the market rules, the result at the time of the podium presentation is considered valid for settlement purposes.

➔ Events being shortened due to weather conditions or other circumstances, but are deemed official by the governing association, will be settled accordingly.

➔ If a race is postponed to another day (to be determined within UTC time zone) all markets are considered void.

➔ Unless otherwise stated in the market rules, the dead heat rule will be applied if the number of winners exceeds the expected amount of winning selections for a specific market.

➔ If one or more drivers have to start the race from the pit-lane, he/they will be ranked at the end of the starting grid for settlement purposes.

➔ If competitors (which are reflected as dedicated selections) retire in different laps, the number of finished laps is considered for settlement purposes.

Team Markets

➔ Winner (team), Top x (team) and Head2head (team) are settled with the team which has the best ranked car in the final result.

➔ 1st to retire (teams) is settled with the team which retired one car first.

➔ Please note: Specific retirement market rules are considered as valid for this market.

➔ 1st pit stop (teams) is settled with the team whose car entered the pit-lane first.

➔ Please note: Specific pit stop market rules are considered as valid for this market.

➔ Team total overtakings is settled based on the accumulated number of overtakings of both cars in the specified team.

➔ Please note: Specific overtakings market rules are considered as valid for this market.

Head2head markets & Winner of group

➔ If all competitors (which are reflected as dedicated selections) retire in the same lap, the market will be voided.

➔ Markets will be considered void if on of the drivers retires in or before the formation lap.

Markets for fastest lap

➔ The driver who achieved the fastest lap in the specified lap, cluster of laps or race is considered as the winner.

➔ The lap time in milliseconds is valid for settlement purposes.

eSports Markets

Winner

Which player/team will win the match?

Total Maps

Predict whether the number of maps played in the match will be greater (over) or fewer (under) than the defined line?

xth Map Winner (incl. Overtime)

Which player/team will win the defined map? (including Overtime)

xth Map Winner

Which player/team will win the defined map?

Last Update: 11 April 2023

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